Get these product update alerts by email
Subscribe to the RSS feed of these updates
June 25th, 2014 | Published in Google Apps
June 25th, 2014 | Published in Google Enterprise
June 25th, 2014 | Published in Google Android
By: Purnima Kochikar, Director, Google Play Apps & Games
With over 1 billion active Android users, an increasing number of developers like you are building successful global businesses on Google Play. Since the last Google I/O, we’ve also paid out more than $5 billion to developers.
This week at Google I/O, we announced new ways to help you build a successful business. These solutions work together at scale to help you find more users, understand and engage them, and effectively convert your active users into buyers.
Last year, Google Play became an even better place to try new ideas. Since May 2013, Google Play offers Alpha and Beta Testing so that you can engage users early to get feedback on your new app. Feedback provided by users is private, allowing you to fix issues before publicly launching the app, and without impacting your public ratings and reviews. Over 80,000 apps on Google Play are actively using beta testing. You can also ensure new versions get a positive response by updating through staged rollouts.
As your app business grows, you dedicate more time to release management. Today we announced the Google Play Developer Publishing API to help you scale your release operations. The new API will let you upload APKs, manage your in-app products and localized store listings. You will be able to integrate publishing operations with your release processes and toolchain through a RESTful API. With the Google Play Developer Publishing API you’ll spend less time managing your releases and more time managing your business. This API is currently in closed beta and we look forward to making it available to all developers.
The Google Play Developer Console now offers more actionable insights into your app’s performance by sending you email notifications for Alerts and providing Optimization Tips. We’re also offering new revenue metrics including number of buyers and average revenue per paying user. You’ll also be able to export user reviews for further analysis. Click on Announcements in the Developer Console for a list of new features.
For game developers, we recently launched enhanced Play Games statistics on the Google Play Developer Console. You get a daily dashboard that visualizes player and engagement statistics for signed in users, including daily active users, retention analysis, and achievement and leaderboard performance.
With AdWords, we're building a robust platform to help you promote your app and drive re-engagement. This week we are launching Installed App Category Targeting, a new way to promote your app to new users. It helps you reach potential customers across the AdMob network who have already installed apps from related categories on Google Play and other app stores. For example, an action-oriented game developer may wish to reach users who have previously installed apps from the category Action & Adventure Games.
Ads can also remind users about the apps they already have. Through Google mobile display and search ads deep linking, you can re-engage users who have already installed your Android app by taking them directly to specific pages in the app. Let’s say someone has the Hotel Tonight app installed on their phone. If they search Google for “hotels in San Francisco," they'll see an ad that will open Hotel Tonight app and take them directly to a list of San Francisco hotels.
This deep-linking is also available through search for all apps that implement app indexing. If a user with the Walmart Android app searches for “Chromecast where to buy”, they’ll go directly to the Chromecast page in the Walmart app. The new App Indexing API is now open to all Android developers, globally. Get started now.
For game developers using Play Games, we announced a new Game Profile that is automatically customized based on the gameplay and achievements earned in those games. Since its launch last year, users have loved saving their game progress in the cloud. We’re now evolving this feature to Saved Games, where users can save up to 3 “bookmarks” of their progress in the Play Games app, complete with images and descriptions. Finally, we announced a new service called Quests — it you run online, time-based goals in your game; for example, players can collect bunch of in-game items on a specific day, and the quests services coordinates with your game to know who completed the goal. These APIs run events for your players, and reward them, without the need to update your game.
Today, we announced that users who have set up Direct Carrier Billing on their smartphone can also make purchases on Google Play from their tablet, charging to the same mobile phone bill. In addition to our recent launch of payments through PayPal, these new user payment options expand monetization opportunities for your apps.
As announced earlier this year, Google Analytics is now directly available in the AdMob interface, giving you powerful segmentation tools to determine the best monetization strategy for each user. For example, you might want to display in-app purchase ads to users most interested in buying, while showing regular ads to those less likely to buy right now. Once you’ve segmented your audience in this way, you can use AdMob to build interstitial ads that promote in-app purchase items to users at a point in your app that’s useful to them. This creates a more customized experience for users, can help prolong engagement and grow in-app purchase revenue. Learn more.
If you're at Google I/O 2014, please join us at our breakout sessions today and tomorrow, where we'll be talking about these features in much more detail. (Add us to your calendar!) And if you can't make I/O, you can always join us on the livestream or watch the videos online later.
June 25th, 2014 | Published in Google Android
By Dave Burke and Majd Bakar, Engineering Directors and TV Junkies
Last summer, we launched Chromecast, a small, affordable device that lets you cast online video, music and anything from the web to your TV. Today at Google I/O, we announced Android TV, the newest form factor to the Android platform, and a way to extend the reach of Google Cast to more devices, like televisions, set-top boxes and consoles.
Check out Coming to a Screen Near You for some details on everything we’re doing to make your TV the place to be.
For developers though--sorry, you don’t get to unwind in front of the TV. We need you to get to work and help us create the best possible TV experience, with all of the new features announced at I/O today.
In addition to Google Cast apps that send content to the TV, you can now build immersive native apps and console-style games on Android TV devices. These native apps work with TV remotes and gamepads, even if you don’t have your phone handy. The Android L Developer Preview SDK includes the new Leanback support library that allows you to design smoother, simpler, living room apps.
And this is just the beginning. In the fall, new APIs will allow you to cast directly to these apps, so users can control the app with the phone, the remote, or even their Android Wear watch. You’ll also start seeing Android TV set-top boxes, consoles and televisions from Sony, TP Vision, Sharp, Asus, Razer and more.
We want to help users more easily find your content, so we’ve improved the Google Cast SDK developer console to let you upload your app icon, app name, and app category for Android, iOS and Chrome. These changes will help your app get discovered on chromecast.com/apps and on Google Play.
Additional capabilities have also been added to the Google Cast SDK. These include: Media Player Library enhancements, bringing easier integration with MPEG-DASH Smooth Streaming, and HLS. We’ve also added WebAudio & WebGL support, made the Cast Companion Library available, and added enhanced Closed Caption support. And coming soon, we will add support for queuing and ID delegation.
Ready to get started? Visit developer.android.com/tv and developers.google.com/cast for the SDKs, style guides, tutorials, sample code, and the API references. You can also request an ADT-1 devkit to bootstrap your Android TV development.
June 25th, 2014 | Published in Google Apps
June 25th, 2014 | Published in Google Open Source
June 25th, 2014 | Published in Google Blog
June 25th, 2014 | Published in Google Enterprise
|The landing page for Google Play for Education helps schools find the perfect content for their students across Android apps, Chrome apps, books and videos.|
|Two students in Fresno, CA, work together on a Chromebook. When they head back to school next year, their teachers will be able to send them apps through Google Play for Education.|
June 24th, 2014 | Published in Google Maps
June 24th, 2014 | Published in Google SketchUp
We speak to a lot of professionals about how they use SketchUp for their projects, but it’s been a while since we’ve highlighted some of the amazing work that students are doing in SketchUp every day.
A few weeks ago, we came across Julia Carusillo’s thesis project website. She recently graduated from Savannah College of Art and Design (SCAD) with an MFA and, because we’re pals on Twitter, we found that she did a lot of work for her project in SketchUp.
We don’t often hear about SketchUp being used in the context of an MFA, so we called up Julia to learn more about her degree and her thesis, a set redesign of the 1959 film Black Orpheus.
Julia’s thesis project was the culmination of her MFA in Production Design. The project includes concept iterations, perspective drawings, elevations and renderings.
Her thesis project abstract paints the scene so to speak saying, “This thesis details the process of relocating Marcel Camus’ Black Orpheus (FR, 1959) from Rio de Janeiro, Brazil to Venice, Italy, and the emotional, physical and metaphorical implications in changing this element of the film through production design.”
So, how was Julia introduced to SketchUp? “The first thing we learned on our first day in school was SketchUp,” she said. Julia laughed as she mentioned her first days in SketchUp at SCAD, “I thought I was an expert on the second day.”
“SketchUp is totally integral to my entire process…I always start with SketchUp,” Julia said, “I was able to do everything in LayOut.”
Julia used SketchUp to draw and refine her model, then used creative-oriented software programs to paint scenes for more texture. Her final assignment only called for one set redesign and Julia completed two, Orfeu and Serafina’s homes, the film’s lovers.
Her thesis also features an animated 3D fly-through of Orfeu and Serafina’s homes in SketchUp. Julia explained that she selected the scenes for this fly-through that best spoke to the project theme: “The dichotomies of dark and light, inside and outside, architectural and feral all create unique spaces.”
Now that Julia has received her MFA, she plans to move to the west coast and pursue her dream of working in the film industry, behind the scenes designing sets.
Her advice to others in pursuit of studying production design? Be in the academic program that lets you go on set and see that not everything you model is going to be the way you created it, and to be okay with it. We’re excited to see what’s next for Julia. See more of her work at JuliaCarusillo.com.
Posted by Deana Rhodes, SketchUp Team
June 24th, 2014 | Published in Google Apps
June 24th, 2014 | Published in Google Blog
June 24th, 2014 | Published in Google Student Blog
June 24th, 2014 | Published in Google Enterprise
|Mike Blake, CIO|
Based on search, it seems like a lot of you spent the last seven days slurping ice cream cones, jamming to pop parodies and starting the countdown to a certain February flick. Could be worse. Here’s a look at what people were searching for last week:
Fifty shades of search
Searchers were “Crazy in Love” with the new trailer for Fifty Shades of Grey, set to a special Beyonce recording of her 2003 hit. There were more than a million searches this week for the ….ahem… hotly anticipated movie, which comes out next Valentine’s Day. In addition to the trailer, people were also looking for information on stars [jamie dornan] and [dakota johnson]. Beyonce was in the spotlight for other reasons too, following rumors that her marriage to Jay-Z was on the rocks.
“Mandatory” and musical marriages
After three decades in the biz, Weird Al has finally made his way into the Billboard No. 1 spot with his latest album, “Mandatory Fun.” Though his shtick hasn’t changed, when it comes to promoting his parodies, the artist has adapted to the Internet era, releasing eight new videos in as many days to generate buzz—and more search volume than at any other point in the past five years. As an editor, of course, I’m partial to “Word Crimes” (which has more than 10 million views on YouTube), but it’s just one of the many “breakout” titles searchers are looking for, along with [tacky], [foil] and [first world problems].
In other musical news, Adam Levine’s bride [behati prinsloo] was trending this week after the two got married in Cabo San Lucas. And another Mexico wedding had people searching for information on [ryan dorsey], the new husband (after a surprise ceremony) of Glee star Naya Rivera.
Foodie ups and downs
A national fruit recall at stores like Costco and Whole Foods led people to the web to learn more about [listeria]. For many, the possible contamination may have been an extra incentive to celebrate several less than healthful food holidays: Last Sunday (or should we say sundae?) marked National Ice Cream Day, and people were searching for their favorite flavor. National Hot Dog Day took place just a few days later, though sausage searches paled in comparison. And just in case all that junk food made you thirsty, yesterday’s National Tequila Day had searchers looking for the perfect margarita recipe.
Tip of the week
Overindulged on ice cream last weekend? It’s easy to get back on the healthy eating train with a quick search. Just ask Google “how many calories in hummus?” or “compare coleslaw and potato salad” to get nutrition info on your favorite summer foods.
Posted by Emily Wood, Google Blog Editor, who searched this week for [coming of age in samoa] and [how old is weird al]
For the 4th post in our Google Summer of Code series highlighting the new open source organizations participating in this year’s program, we welcome administrators from jMonkeyEngine and BuildmLearn to describe their students’ projects.
jMonkeyEngine (JME3) is a modern 3D engine written entirely in Java. The full SDK comes bundled with industry-standard editing tools and an ever-growing library of plugins contributed by the community. The engine can publish to all PC platforms including Android and iOS.
This is our first year participating in Google Summer of Code (GSoC) and we are very excited about it. All our mentors are jME3 veterans, two of whom are from the core team and one is a long time trusted contributor. As for our students, they never cease to impress. Below are descriptions of the projects they are working on this summer.
Smooth Voxel Terrains, by John
jMonkeyEngine has become very popular among voxel game creators. John is exploring techniques such as dual marching cubes which might very well be the precursor to a next-gen Minecraft. We hope his work can serve as a starting point for similarly ambitious developers.
Cinematic Editor, by Mayank
We have an SDK with a lot of potential, but still need some flagship plugins to show developers what it’s really capable of. Mayank has taken on the task of creating a comprehensive cinematic editor which will enable game developers to create cutscenes in a snap, all within a comfortable GUI.
Recast Navigation Integration, by Tihomir
Game AI is an incredibly difficult thing to get right for the masses, but luckily we have access to the Recast Navigation AI. Tihomir is creating Recast Navigation bindings and adjusting them to jME3 — a task which is easier said than done (jME3 is Java and Recast is C++). We’re confident he is up to the challenge!
This year we also made our first attempt at a community-sponsored summer of code, for which we secured another four incredibly promising students. Albeit at a more relaxed schedule, they will follow along the GSoC schedule and take advantage of our support network just the same. If all goes well, we will have seven shiny new projects once the summer cools off.
By Erlend Sogge Heggen, Organization Administrator for jMonkeyEngine
BuildmLearn is a group of volunteers who collaborate to promote mobile learning (m-Learning) with the specific aim of creating open source tools and enablers for teachers and students. The group is involved in developing m-Learning solutions, tool-kits and utilities for teachers, parents and students.
Our current projects include the BuildmLearn Toolkit which is an easy-to-use program that helps users make mobile apps without any knowledge of application development. The toolkit empowers users to create mobile applications with various functionality and custom content. Targeted at teachers, this program helps them make learning fun and engaging through mobile apps. Besides the toolkit, we have mobile application projects focussing on education.
What our students are working on?
This is BuildmLearn’s first year in Google Summer of Code and we received a large number of proposals (over 250!) from students all over the world. Three of the best proposals were chosen based on a careful selection process.
- Martin from Czech Republic is working on porting the BuildmLearn Toolkit to Linux, OS/2 and Mac OS X. He has also proposed to work on several enhancements to the toolkit and stabilize the code base.
- Kelvin from Malaysia is working on an educational mobile game called “Tell the time” which teaches children about the concepts of time and date in an interesting manner. Targeted at children 4 to 8 years of age, this mobile game will use an interactive clock and calendar elements to engage the kids.
- Abhishekh from India is working on an interesting mobile application called “Learn from Map” which is focused on teaching geography. Targeted at kids studying in primary schools, this application would use interactive map elements to teach geography and related topics in an informal environment.
BuildmLearn is very excited about being a part of this amazing program and will be happy to showcase the work done by the students as the program progresses.
By Pankaj Nathani, BuildmLearn Organization Administrator
Note: all launches are applicable to all Google Apps editions unless otherwise noted
A few weeks ago at Google I/O, Docs, Sheets and Slides got a major upgrade — making it even easier for you to get work done at the office and on-the-go with Google Apps. In case you missed it, here’s a recap of how you can edit Office files, make Suggested Edits and a new ability to convert tracked changes to Suggested Edits:
Edit and share Office files — without Office
Technology is changing the way people work, but all that change can cause friction when employees are using different software. That’s why we made it possible to edit Office files directly in Google Docs, Sheets and Slides, so you can open and edit those documents in their native format using Office Compatibility Mode. No need to buy additional software or think about how to open your file. The Docs, Sheets and Slides mobile apps come with Office editing built right in, and with the Chrome extension, you can edit and share files directly from Google Drive or Gmail.
Suggest Edits in Docs
Docs makes working together easy by letting people edit files in real-time, rather than emailing multiple versions of the same document back and forth. But sometimes you want to control specific changes someone else makes in a document. Suggest Edits in Docs lets you do just that: your team can make suggestions that you can accept or reject with a single click. This feature is available for anyone with commenting access in Google Docs on the web, and is coming soon to our mobile apps.
Convert your tracked changes to Suggest Edits
While you no longer have to convert Microsoft Word files to Docs (thanks to the recent Quickoffice integrations), if you do, starting today any tracked changes in a .docx file will be automatically carried over to Docs as Suggested Edits. Once you’ve imported your changes, you can begin immediately collaborating with your colleagues in real-time.
These features are available today. So next time you’re collaborating in Docs try suggesting edits to speed up the review process.
Today, we’re introducing dynamic sitelinks: automatically generated sitelinks that appear below your ad text, connecting potential customers to relevant pages on your website more easily. This is another example, like selling ratings, of AdWords tools adding value to your ads while saving time and simplifying campaign management. However, it’s important to continue adding and optimizing sitelinks because impression share for dynamic sitelinks will be low. In fact, the sitelinks you set up will always show, except for the few instances when the dynamic sitelink might perform better. Learn more
Dynamic sitelinks will begin rolling out globally today. Clicks on dynamic sitelinks are free — you’ll still be charged for clicks on the headline of your ad and other ad extensions. And while they typically boost the average performance of an ad, advertisers always have the option to disable.
We’re constantly working on ways to improve the ad experience for our users and advertisers. Sitelinks enhance this experience by increasing the relevance of your ads and the relevance of the user experience you deliver after the click. To get more tips on how sitelinks can improve your ads, check out this best practices article.
Posted by Rahul Lahiri, Senior Product Manager, AdWords
Google Data is the only site where you can get news from 60+ official Google blogs all in one place.