February 2nd, 2012 |
by Tim Bray |
published in
Google Android, Uncategorized
Recently, there’s been a lot of news coverage of malware in the mobile space. Over on our Mobile blog, Hiroshi Lockheimer, VP of Android engineering, has posted Android and Security. We think most Android developers will find it interesting reading.
February 2nd, 2012 |
by Tim Bray |
published in
Google Android
[This post is by Daniel Lehmann, Tech Lead on the Android Apps team. — Tim Bray][We’re trying something new; There’s a post over on Google+ where we’ll host a discussion of this article. Daniel Lehmann has agreed to drop by ...
January 30th, 2012 |
by Tim Bray |
published in
Google Android
[This post is by Reto Meier, Android Developer Relations Tech Lead. — Tim Bray]I’ve been fortunate enough to be involved with Android since the 0.9 preview SDK was released to developers back in 2007. A lot has changed since then…
January 26th, 2012 |
by Tim Bray |
published in
Google Android, Uncategorized
[This post is by Scott Main, lead tech writer for developer.android.com. — Tim Bray]Before Android 3.0 (Honeycomb), all Android-powered devices included a dedicated Menu button. As a developer, you could use the Menu button to disp…
January 16th, 2012 |
by Tim Bray |
published in
Google Android, Uncategorized
We’ve just scheduled Android Developer Labs for Melbourne (January 31), Sydney (February 3), and Auckland (February 8). The material is not introductory; it’s aimed at people with existing apps who want to make them better in the era of Ice Cream …
January 12th, 2012 |
by Tim Bray |
published in
Google Android
[This post is by Christian Robertson, who leads the Android visual design group. He is also the designer of the Roboto font family. —Tim Bray]Ice Cream Sandwich (Android 4.0) is our biggest redesign yet — both for users and develop…
January 10th, 2012 |
by Tim Bray |
published in
Google Android, Uncategorized
[This post is by R. Jason Sams, an Android Framework engineer who specializes in graphics, performance tuning, and software architecture. —Tim Bray]For ICS, Renderscript (RS) has been updated with several new features to simplify adding compute …
January 3rd, 2012 |
by Tim Bray |
published in
Google Android, Uncategorized
[This post is by Adam Powell, an Android Framework engineer who cares about style. —Tim Bray]Android 4.0 showcases the Holo theme family, further refined since its debut in Android 3.0. But as most developers know, a new system theme for some Android…
December 19th, 2011 |
by Tim Bray |
published in
Google Android, Uncategorized
[This post is by Jesse Wilson from the Dalvik team. —Tim Bray]Using XmlPullParser is an efficient and maintainable way to parse XML on Android. Historically Android has had two implementations of this interface:KXmlParser, via XmlPullParserFactory.ne…
December 16th, 2011 |
by Xavier Ducrohet, Android SDK Tech Lead |
published in
Google Android, Uncategorized
Today we are announcing Android 4.0.3, an incremental release of the Android 4.0 (Ice Cream Sandwich) platform. The new release includes a variety of optimizations and bug fixes for phones and tablets, as well as a small number of new APIs for develope…
December 15th, 2011 |
by Tim Bray |
published in
Google Android, Uncategorized
[This post is by Reto Meier, Android Developer Relations Tech Lead. — Tim Bray]Today I’m thrilled to announce the beta launch of Android Training — a collection of classes that we hope will help you to build better Android ap…
December 14th, 2011 |
by Tim Bray |
published in
Google Android
[This post is by Dan Galpin, who lives the Android Games lifestyle every day. — Tim Bray]Making a game on Android is easy. Making a great game for a mobile, multitasking, often multi-core, multi-purpose system like Android is trick…
December 12th, 2011 |
by Tim Bray |
published in
Google Android, Uncategorized
[This post is by Luca Zanolin, an Android engineer who works on voice typing. — Tim Bray]A new feature available in Android 4.0 is voice typing: the difference for users is that the recognition results appear in the text box while …
December 8th, 2011 |
by Dirk Dougherty |
published in
Google Android
[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty]
On Tuesday, we announced that Android Market passed 10 Billion app downloads. We wanted to look a little deeper at that huge number. First question: which app was lucky numb…
December 6th, 2011 |
by Dirk Dougherty |
published in
Google Android
[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty]
One billion is a pretty big number by any measurement. However, when it’s describing the speed at which something is growing, it’s simply amazing. This past weekend, than…