Model share feature in the 3D Warehouse: Part 1
November 10th, 2008 | Published in Google SketchUp
This is Part One of a four-part series that highlights different uses for the new 3D Warehouse model sharing feature. In this series, we'll be following our dear friends Jack and Jill.
Jack and Jill are collaborating on a 3D model. Jack has a special talent for modeling World War II airplanes. The two met at a 3D modeling conference, where Jack found out that Jill has a knack for texturing 3D models – adding a cool "damaged" look to World War II airplanes. They exchanged email addresses on the spot.
Jack emails a version of his latest P-51 Mustang to Jill. She adds some textures and emails the model back to Jack. He adds some more details and has some ideas about Jill's textures. And back and forth they go.
Jack and Jill are participating in what we call "email revision control": It works great, as long as you're content to sort through email to find previous versions, figure out which is the latest, and understand which version was built from which previous version. Ugh.
Fortunately, Jill notices that the 3D Warehouse recently introduced collaboration features for 3D models. Jill quickly uploads the model to the Google 3D Warehouse, invites Jack as a collaborator, and they both proceed to use the 3D Warehouse to collaborate and manage revisions on their model.
Coming up next: Jack gets a little wacky and Jill needs to add some controls.
Thanks to moom for the terrific model!
Tommy Acierno and Mark Limber, 3D Warehouse team
Jack and Jill are collaborating on a 3D model. Jack has a special talent for modeling World War II airplanes. The two met at a 3D modeling conference, where Jack found out that Jill has a knack for texturing 3D models – adding a cool "damaged" look to World War II airplanes. They exchanged email addresses on the spot.
Jack emails a version of his latest P-51 Mustang to Jill. She adds some textures and emails the model back to Jack. He adds some more details and has some ideas about Jill's textures. And back and forth they go.
Jack and Jill are participating in what we call "email revision control": It works great, as long as you're content to sort through email to find previous versions, figure out which is the latest, and understand which version was built from which previous version. Ugh.
Fortunately, Jill notices that the 3D Warehouse recently introduced collaboration features for 3D models. Jill quickly uploads the model to the Google 3D Warehouse, invites Jack as a collaborator, and they both proceed to use the 3D Warehouse to collaborate and manage revisions on their model.
Coming up next: Jack gets a little wacky and Jill needs to add some controls.
Thanks to moom for the terrific model!
Tommy Acierno and Mark Limber, 3D Warehouse team