Open Source Release: LiquidFun 1.0
March 18th, 2014 | Published in Google Open Source
Last December we announced the initial release of LiquidFun, a C++ library that adds particle physics, including realistic fluid dynamics, to the open-source Box2D. Today, we’re excited to be releasing LiquidFun 1.0!
New features in this release include:
Several Googlers made LiquidFun possible: Howard Berkey, Alice Ching, Wolff Dobson, Dave Friedman, Stewart Miles, Jason Sanmiya, Kentaro Suto, and Ali Tahiri.
By Dave Friedman, Fun Propulsion Labs*
*Fun Propulsion Labs is a team within Google that's dedicated to advancing gaming on Android and other platforms.
New features in this release include:
- Multiple particle systems
- New particle behaviors: barrier, static-pressure, and repulsive
- Particle lifetimes
- Detection of stuck particles
- The ability to apply forces and impulses to particles
- Java support via SWIG
- A host of new demos: inside the existing Testbed application; and, a gorgeous new “EyeCandy” demo for Android
Download the latest release from our github page and join our discussion list!
Several Googlers made LiquidFun possible: Howard Berkey, Alice Ching, Wolff Dobson, Dave Friedman, Stewart Miles, Jason Sanmiya, Kentaro Suto, and Ali Tahiri.
By Dave Friedman, Fun Propulsion Labs*
*Fun Propulsion Labs is a team within Google that's dedicated to advancing gaming on Android and other platforms.