Go large, with high resolution support in the Static Maps API
August 18th, 2011 | Published in Google Maps
The Static Maps API is a great service for when you need to quickly generate a static, lightweight map. Following the updates to the Maps API/Earth API Terms of Service earlier this year, mobile application developers are now free to use the Static Maps API in native mobile apps, providing the map links to the Google Maps app or website for the same location. However the high pixel density of some mobile screens can make the labels and icons on such a static map unreadably small.
For this reason, we're introducing a new feature of the Static Maps API that smoothly doubles the size of the whole image including labels, icons, and overlays, to suit high resolution screens. To apply this upscaling to an existing Static Maps API image, simply append &scale=2
to the URL.
The image returned will contain the same level of detail, but be twice as wide and tall without the stepping or blurring that results from upscaling an existing image:
scale=1 (default) |
scale=2 |
Note that when using the scale
parameter the pixel size of the returned image is the product of the size
and scale
values given in the URL. The size
parameter therefore now specifies the size of the required image in Density-independent pixels or Points, as they are known in the Android SDK and iOS SDK respectively.
Web based apps can also benefit from higher resolution Static Maps by adding a scale=2
image to the page with a CSS width and height that matches the size parameter. By default, the browser on many mobile devices upscales images in web pages by a device specific factor based on the pixel density of the screen. However these devices will preserve additional detail in the image if the image pixel : CSS pixel ratio matches or exceeds the scaling factor, which can be found by querying window.devicePixelRatio
in JavaScript.
For example, below are the above two maps side-by-side with the same CSS size. On a desktop screen with a window.devicePixelRatio
of 1.0
these will look almost indistinguishable. However open this blog post on a device with a high resolution screen, such as a Samsung Nexus S or Apple iPhone 4, and the image on the right will look significantly sharper.
scale=1 |
scale=2 |
As an added benefit, Maps API Premier developers can also request maps with a scale factor of 4. Although this exceeds the maximum window.devicePixelRatio
of current mobile devices it does facilitate generating maps for printing at high quality:
scale=4 |
Note however that the largest image pixel size that the Static Maps API can generate for Premier customers, regardless of the value of the scale
parameter, is 2048x2048. Consequently at scale=4
the largest available value for the size parameter is 512x512. Note also that any use of the Static Maps API for generating maps to print must comply with the Permission Guidelines for Google Maps and Earth, which apply equally to Maps API Premier customers.
For more information on the scale
parameter, and the other great Static Maps features, check out the Static Maps API documentation. We hope this feature helps your apps enjoy the full benefit of the high resolution screens that are increasingly popular, and makes them just that little bit easier on the eye!