The important things to note are that a) I’d never rendered a 3D model before, and b) this only took me a couple of hours to figure out. Photo-realistic rendering is still far from easy, but Shaderlight gives dopes like me a fighting chance.
The newest version of Shaderlight includes two major new features. The first is something called Replace Me. It lets you model with low-poly “proxy” objects, but then specify deliciously high-poly substitutes that Shaderlight uses when it renders. You get the best of both worlds: speedy performance in the model and better realism in the render.
The other new hotness is Rendered Animations. Shaderlight can use SketchUp’s scene-based animation settings to automatically create a photo-rendered video. Too cool. Congrats to the team at ArtVPS on getting this update out the door. It looks great.